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Showing posts with label ages 9 to 12. Show all posts
Showing posts with label ages 9 to 12. Show all posts
Saturday, December 13, 2025
COMEBACK CREATURES: Discover the Wild Things Once Thought Extinct?
COMEBACK CREATURES: Discover the Wild Things Once Thought Extinct?
LEISA STEWART-SHARPE (Illus. Lucy Rose)
Wide Eyed Editions (non-affiliate Bookshop.org link)
$30.00 all editions, available now
Rating: 5* of five
The Publisher Says: Every so often animals we thought were extinct come back! Comeback Creatures is a fascinating look at Lazarus species; animals once thought to be extinct that have been discovered in the natural world. This is a book that delivers much-needed positivity in our ever-changing world, with the message that nature always finds a way…
Discover animals thought to be extinct that have been found alive in the wild!
Earth is a world of land and sea, of light and dark, of life and death, with thousands of species vanishing each year. They’re gone, presumed extinct, lost for good . . . Or are they?
In some special cases, certain creatures, thought to have died out, have been found alive and thriving by scientists and local people. They are known as Lazarus species. From the black-footed ferret, which was thought to have died out from disease but was discovered on a porch in Wyoming, USA, to the Pinocchio lizard, a long-nosed reptile found in the cloud forests of Ecuador, examples can be found all over the globe. Comeback Creatures is packed with inspirational stories of animals that have come back from the brink.
Read all about a habitat and the animals and plant life within it, then turn the page to reveal a Lazarus creature that has been found there and the fascinating story behind its discovery. Compendium spreads dotted throughout the book give a snapshot into even more of these creatures that have defied the odds to survive.
At the back of the book there’s information on how to become a wildlife detective to protect nature where you live, along with a map to show each habitat and a helpful glossary.
The thoroughly researched yet lyrical text by children’s author Leisa Stewart-Sharpe brings the story of each creature to life, alongside richly detailed artwork by illustrator Lucy Rose.
A captivating look at our world, Comeback Creatures is a hopeful exploration of wildlife conservation.
I RECEIVED A DRC FROM THE PUBLISHER VIA EDELWEISS+. THANK YOU.
My Review: It's important to tell kids that, even if it doesn't feel like it all the time, good stuff still happens in the natural world. Sometimes really cool good stuff, like creatures we thought were gone forever...really aren't! It's happened, and here are examples:
It is a reason to think positively. I'm more and more sure that's a skill we're really failing our kids by not instilling it in them. Growing up with all your adult models walking around talking doom and gloom does nothing for a kid's growth into an active, engaged adult.
But...be honest...if you found out something called the "terror skink" had been re-discovered, wouldn't your inner ten-year-old be hollering "COOL!" at the top of their lungs?
It happened:
I think this book, with its gorgeous artwork...I want the terror skink one for my wall!...its challenging vocabulary, and its glossary for instilling the habit of research is ideally suited to making that positive attitude honestly, demonstrably supported by facts, available to the vulnerable.
Plus it's all just So COOL!
WACKY CONTRAPTIONS: Gadgets That Whiz, Whoosh, Whirl, and Twist with Hands-On Engineering Activities
WACKY CONTRAPTIONS: Gadgets That Whiz, Whoosh, Whirl, and Twist with Hands-On Engineering Activities
LAURA PERDEW (illus. Micah Rauch)
Nomad Press (non-affiliate Bookshop.org link)
$24.95 hardcover, $19.95 paperback, available now
Rating: 4* of five
The Publisher Says: In Wacky Contraptions: Gadgets That Whiz, Whoosh, Whirl, and Twist with Hands-On Engineering Activities, young engineers ages 9 to 12 brainstorm, design, and build devices using the engineering design process. Kids learn about simple machines, mechanical advantage, forces, energy, motion, electricity, and other physical science concepts while creating fun and fascinating prototypes that do different kinds of work. A hands-on project book for kids who love building wacky contraptions!
How do we make contraptions that zoom, bounce, tower, and collapse? By using hands-on STEAM engineering!
In Wacky Contraptions: Gadgets That Whiz, Whoosh, Whirl, and Twist with Hands-On Engineering Activities, young engineers ages 9 to 12 brainstorm, design, and build devices using the engineering design process. Kids learn about simple machines, mechanical advantage, forces, energy, motion, electricity, and other physical science concepts while creating fun and fascinating prototypes that do different kinds of work. Plus, this book encourages kids to adopt a growth mindset and understand that when their projects don’t work, that’s a sign that it’s time to revise and try again!
Built around a plethora of hands-on projects—a conveyor belt, magnetic slime, and a water wheel are just a few examples—a fun narrative style engages kids in discussions of the forces that define our world and the work we do in it. Tension, magnetism, electricity, and chemistry affect our daily lives in ways we often overlook—but armed with the power of knowledge, kids can identify and use the science that surrounds them. Graphic novel style illustrations, photographs, fun facts, sidebars, links to online resources, and more make Wacky Contraptions entertaining and educational.
Additional materials include a glossary, a list of media for further learning, a selected bibliography, and index. All books are leveled for Guided Reading level and Lexile and align with Common Core State Standards and Next Generation Science Standards.
I RECEIVED A DRC FROM THE PUBLISHER VIA EDELWEISS+. THANK YOU.
My Review: A bright sixth-grader who likes doing stuff with their hands will get a real lexical workout with this book. It keeps the language on the edge of their vocabulary; it will get many concepts across in infographics...the layout looks like a screen design...and it has a glossary included, to get them used to looking up words to figure out how to do something. Of course, starting out the usual stuff appears:
This is how we're starting out. It's really good at not being too far ahead of the bright ones, nor too "now look at the screen's left corner" for the average twelve-year-old.
Your middle-school nibling who's in a poor school district could get fired up over this because it's got stuff to do, to make things that work and aren't simply *there* when they are done. If the kid is watchin Mark Rober videos on YouTube, this is the gift of this Yuletide.
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